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	<title>Modding, Firmware and Hacks for Developers - GDW &#187; BioWare</title>
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		<title>Mass Effect 2 figures feature Shepard, if not your Shepard</title>
		<link>http://www.goldendevelopersworld.com/2010/01/mass-effect-2-figures-feature-shepard-if-not-your-shepard/</link>
		<comments>http://www.goldendevelopersworld.com/2010/01/mass-effect-2-figures-feature-shepard-if-not-your-shepard/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 19:30:00 +0000</pubDate>
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				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[action-figures]]></category>
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		<guid isPermaLink="false">http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/</guid>
		<description><![CDATA[<center><a href="http://www.gamervision.com/gamer/00_19/news/article/first_look_at_dc_39_s_mass_effect_2_action_figures"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/masseffect10710.jpg" /></a></center>We already know what you're going to say. While DC's upcoming <em>Mass Effect 2</em> <a href="http://www.dccomics.com/dcdirect/?cat=JUST+ANNOUNCED">figure series</a> includes decent likenesses of Thane, Grunt and Tali, the company is <em>way off</em> on its version of Shepard. In DC's defense, however, the company has no idea what <em>your</em> Shepard looks like, so it was stuck with a mold for Default Shepard instead of the <em>real</em> Shepard -- who everyone knows is vaguely Asian <em>and</em> female.<br />
<br />
According to the scans of DC's solicitation book, posted by <a href="http://www.gamervision.com/gamer/00_19/news/article/first_look_at_dc_39_s_mass_effect_2_action_figures">Gamervision</a>, the figures are still pending approval, but are due for release August 25 of this year. By then, you may be done with <em>Mass Effect 2</em>, so you can use these action figures to stage your own adventures on Planet Your Shelf.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/">Mass Effect 2 figures feature Shepard, if not your Shepard</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jan 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamervision.com/gamer/00_19/news/article/first_look_at_dc_39_s_mass_effect_2_action_figures>Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19307086/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.gamervision.com/gamer/00_19/news/article/first_look_at_dc_39_s_mass_effect_2_action_figures"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/masseffect10710.jpg" /></a></center>We already know what you&#8217;re going to say. While DC&#8217;s upcoming <em>Mass Effect 2</em> <a href="http://www.dccomics.com/dcdirect/?cat=JUST+ANNOUNCED">figure series</a> includes decent likenesses of Thane, Grunt and Tali, the company is <em>way off</em> on its version of Shepard. In DC&#8217;s defense, however, the company has no idea what <em>your</em> Shepard looks like, so it was stuck with a mold for Default Shepard instead of the <em>real</em> Shepard &#8212; who everyone knows is vaguely Asian <em>and</em> female.</p>
<p>According to the scans of DC&#8217;s solicitation book, posted by <a href="http://www.gamervision.com/gamer/00_19/news/article/first_look_at_dc_39_s_mass_effect_2_action_figures">Gamervision</a>, the figures are still pending approval, but are due for release August 25 of this year. By then, you may be done with <em>Mass Effect 2</em>, so you can use these action figures to stage your own adventures on Planet Your Shelf.
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/">Mass Effect 2 figures feature Shepard, if not your Shepard</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jan 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href=http://www.gamervision.com/gamer/00_19/news/article/first_look_at_dc_39_s_mass_effect_2_action_figures>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19307086/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/07/mass-effect-2-figures-feature-shepard-if-not-your-shepard/#comments" title="View reader comments on this entry">Comments</a></p>
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		<title>Dragon Age: Awakening expansion detailed</title>
		<link>http://www.goldendevelopersworld.com/2010/01/dragon-age-awakening-expansion-detailed/</link>
		<comments>http://www.goldendevelopersworld.com/2010/01/dragon-age-awakening-expansion-detailed/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 19:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
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		<guid isPermaLink="false">http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/</guid>
		<description><![CDATA[<div style="text-align: center;"><a href="http://uk.pc.ign.com/articles/105/1058656p1.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/architect_010710.jpg" alt="" /></a></div>
This March, fans of Bioware's epic RPG, <a href="http://www.joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a>, will be able to extend the experience through '<a href="http://www.joystiq.com/2010/01/05/dragon-age-origins-awakening-expansion-dated-march-16/"><em>Awakening</em></a>,' the hefty retail expansion bearing an equally hefty $40 price tag. While <a href="http://www.joystiq.com/2010/01/05/dragon-age-awakening-trailer-just-as-he-foretold/">the new trailer</a> coinciding with the announcement was gripping in its own right, many gamers are likely wondering what is deserving of so much coin. Sure, we know it takes place after <em>Origins</em>, we know players will be fighting new Darkspawn baddies and we know there's new items and a raised level cap, but what else should gamers look forward to spending another gazillion hours on?<br />
<br />
Well, in a recent interview with <a href="http://uk.pc.ign.com/articles/105/1058656p1.html">IGN</a>, Bioware's Fernando Melo put it all on the line. Basically, the Darkspawn haven't retreated underground after <em>Origins'</em> Blight -- as was the case following previous Blights -- and in the land of Amaranthine, one Darkspawn in particular has evolved to the point where it can talk and reason: the Architect. And if you haven't played through <em>Origins</em> at all and have no character to import, you'll have the option to create a new one that will automatically be placed somewhere between level 17 and 20, around the toughness of <em>Awakening</em>'s roster of bad guys.<br />
<br />
Then there's the raised level cap. Melo couldn't confirm where it would be when <em>Awakening</em> releases in March, but said it will "probably end up in the mid to high 30s." Also, you'll gain access to a bunch of new followers, complete with all-new banter and micro-managing. This will have a greater affect on imported characters, as Melo says a lot of the choices you've made in <em>Origins</em> carry over and, depending on what point you're currently at in the main game, characters will act accordingly. And if you choose to play <em>Awakening</em> first, decisions there will transfer back to <em>Origins</em> in the same way.<br />
<br />
Melo even detailed a bit of the "re-spec" ability you'll have in <em>Awakening</em>. You'll be able to force a reboot of your character's skill points through a tome, allowing you to retain whatever level your <em>Origins</em> character is at, but have a fresh start in terms of where you want to place your points. Obviously, if you choose not to import a character, this feature is moot because you'd be spending all of the points you'll get from starting at the high level <em>Awakening</em> begins.<br />
<br />
It's a lot to process and <a href="http://uk.pc.ign.com/articles/105/1058656p1.html">IGN's interview</a> is three very lengthy pages, so if you want to read the rest, head on over and check it out. Just beware of spoilers.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/">Dragon Age: Awakening expansion detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jan 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.pc.ign.com/articles/105/1058656p1.html>Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19307168/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://uk.pc.ign.com/articles/105/1058656p1.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/architect_010710.jpg" alt="" /></a></div>
<p>This March, fans of Bioware&#8217;s epic RPG, <a href="http://www.joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a>, will be able to extend the experience through &#8216;<a href="http://www.joystiq.com/2010/01/05/dragon-age-origins-awakening-expansion-dated-march-16/"><em>Awakening</em></a>,&#8217; the hefty retail expansion bearing an equally hefty $40 price tag. While <a href="http://www.joystiq.com/2010/01/05/dragon-age-awakening-trailer-just-as-he-foretold/">the new trailer</a> coinciding with the announcement was gripping in its own right, many gamers are likely wondering what is deserving of so much coin. Sure, we know it takes place after <em>Origins</em>, we know players will be fighting new Darkspawn baddies and we know there&#8217;s new items and a raised level cap, but what else should gamers look forward to spending another gazillion hours on?</p>
<p>Well, in a recent interview with <a href="http://uk.pc.ign.com/articles/105/1058656p1.html">IGN</a>, Bioware&#8217;s Fernando Melo put it all on the line. Basically, the Darkspawn haven&#8217;t retreated underground after <em>Origins&#8217;</em> Blight &#8212; as was the case following previous Blights &#8212; and in the land of Amaranthine, one Darkspawn in particular has evolved to the point where it can talk and reason: the Architect. And if you haven&#8217;t played through <em>Origins</em> at all and have no character to import, you&#8217;ll have the option to create a new one that will automatically be placed somewhere between level 17 and 20, around the toughness of <em>Awakening</em>&#8216;s roster of bad guys.</p>
<p>Then there&#8217;s the raised level cap. Melo couldn&#8217;t confirm where it would be when <em>Awakening</em> releases in March, but said it will &#8220;probably end up in the mid to high 30s.&#8221; Also, you&#8217;ll gain access to a bunch of new followers, complete with all-new banter and micro-managing. This will have a greater affect on imported characters, as Melo says a lot of the choices you&#8217;ve made in <em>Origins</em> carry over and, depending on what point you&#8217;re currently at in the main game, characters will act accordingly. And if you choose to play <em>Awakening</em> first, decisions there will transfer back to <em>Origins</em> in the same way.</p>
<p>Melo even detailed a bit of the &#8220;re-spec&#8221; ability you&#8217;ll have in <em>Awakening</em>. You&#8217;ll be able to force a reboot of your character&#8217;s skill points through a tome, allowing you to retain whatever level your <em>Origins</em> character is at, but have a fresh start in terms of where you want to place your points. Obviously, if you choose not to import a character, this feature is moot because you&#8217;d be spending all of the points you&#8217;ll get from starting at the high level <em>Awakening</em> begins.</p>
<p>It&#8217;s a lot to process and <a href="http://uk.pc.ign.com/articles/105/1058656p1.html">IGN&#8217;s interview</a> is three very lengthy pages, so if you want to read the rest, head on over and check it out. Just beware of spoilers.</p>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/">Dragon Age: Awakening expansion detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jan 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href=http://uk.pc.ign.com/articles/105/1058656p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19307168/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/07/dragon-age-awakening-explansion-detailed/#comments" title="View reader comments on this entry">Comments</a></p>
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